=== THE STORY OF HARBINGER PANI TEAHOUSE INN & RENCER CAMP ===

ONCE THE PRIVATELY OWNED MAINLAND PANI SANUCTARY OF SUMOMO, IT WAS TAKEN OVER BY HER UNCLE, A WELL KNOWN PANI LORD , SON OF NOBLE PANI LADY THE DAUGHTER OF A SHOGUN, SWORN TO HOUSE YAMADA AND A TORVSLADER OUTLANDER PIRATE SON OF HIGH JARL. BORN IN WORLD'S END ON THE CRIMSON OST, LUCIEAN CORALERIUS. HE IS THE LEAD CAPTIAN OF THE HARBINGER FLEET AND POSSESSIVE HUSBAND OF THE VERY WEALTHY SHE'ARA CORALERIUS, RUNE PRIESTESS VOLVA STAV AND FORMER HEAD MERCHANT OF PORT KAR, IS THE COUSIN OF HIGH JARL KAYOS BLACKTEAR, DAUGTHER OF HIS UNCLE DEYANI OF HOUSE PORIRR & TELSHARA RETIRED TATRIX OF THARNA. THEY BOTH SHARE OWNERSHIP OF WHAT THEY HAVE RENAMED IT AS THE HARBINGER PANI TEAHOUSE INN & RENCER CAMP.

IT IS LOCATED ON THE Vosk River, a very important riverway on Gor. It is one of the largest rivers on Gor, at points up to forty pasangs (28 miles) wide. The river flows westward and empties into Thassa at the Tamber Gulf, forming the Vosk Delta. The Vosk River has a number of tributaries, the Cartius and the Ta-Thassa Cartius, also known simply as the Thassa Cartius, Rivers were different. The Ta-Thassa Cartius is a tributary of the Vosk and joins the Vosk near the town of Ven. With its share of marine predators, including sharks and river tharlarion. One of the most unusual and dangerous creatures of the Vosk is a turtle. Certain hook-beaked turtles of the Vosk are massive creatures though no actual size is ever given. They are carnivorous and nearly impossible to kill. It is unknown if they are large enough to pose a danger to a ship or not but most assuredly a swimmer would be in dire straits if he encountered one.

At the western end of the river lies the Vosk Delta, a vast marsh and swamp that is over five hundred pasangs (350 miles) long. The depth of its waters ranges from deep enough for an average ship to pass down to a few inches. The average depth though is commonly three to five feet. It is extremely difficult to navigate and its channels change frequently, sometimes almost overnight. Visibility is limited due to the proliferation of the ubiquitous rence plants. Though Port Kar claims sovereignty over the delta, the Rencer Caste actually controls much of the delta, especially now that they use the long bow. The Rencers that work and live the Rencer Camp are not kind to strangers traveling through the delta. Due to the delta's nature, it is almost impossible to maneuver a ship from the Vosk River, through the delta and to Thassa. It would certainly not be cost efficient for Merchant ships to attempt. For all intensive purposes, the Vosk River is isolated from Thassa. This means that ships from Thassa, such as raiders from Cos, Tyros or Port Kar cannot sail up the delta to attack the Vosk. Conversely, Vosk River ships cannot sail to Thassa to engage in trade.

Thus it is both a blessing and a curse. To construct a navigable channel through the delta would be a formidable engineering feat. It would require the acquiescence of Port Kar and the Rencers. There are no guarantees either would give their permission. Such a channel was never proposed The closest such engineering feat is the work of Bila Huruma in the jungles near Schendi to construct a channel between two lakes that were over four hundred pasangs apart.



== THE OTHER REALMS OF TRAVEL SECTION ==

These are the areas that one may travel to within the Thassa, Vine, & Burning Sea, or the Lands in those Areas. Such As World's End, Port Kar, The Various Island and Coves where Pirates and Outlaws may Dwell, Assassin or Guild Strongholds, Steadings or Fjord in the North Reaching as far as Glacier Keep. These Areas listed are Ran and Under the leadership of thier First Captains, High Jarls, Ubars, Tatrix, Taluna Band Leaders, Head of Household, Etc. THESE ARE FORCE COLLARING, KILLING, CAGING, & CAPTURING ALLOWED IN THESE AREA. THIS IS GOR AND YOUR ONLY WARNING. ENTER THESE AREAS AT YOUR OWN RISK.



=== ROOM RULES ===



--THE WORD OF A HOME LEADER IS LAW & THE FINAL JUDGEMENT ON ALL MATTERS IN THE AREA THEY RULE.
-- ALL RpO SITE RULES AND ANVIL & ANCHOR VOSK RIVER VILLAGE RULES APPLY
--THIS IS AN GOREAN ROLE PLAY ONLY ROOM.
--NO OOC DRAMA,WHATEVER IS DONE ON SKYPE STAYS ON SKYPE. THIS IS GOREAN ROLEPLAY ROOM.
---NO DUELING, NO SECONDARY CHARACTERS, OR GENDER BENDING...PERIOD.
--NPC PERSONA ARE ALLOWED BUT MUST HAVE MARKED ON THE AVATAR AND IN THE TAGS

-{OWNER, HOME, OR HOUSE} NPC : {Guard, Messenger, etc}

ALL ROOM NPC ARE NOT PLAYER CHARACTERS & ROOM MEMEBER USE ONLY. THEY ARE HERE TO AIDE ROLEPLAY IN THIS ROOM. BUT WHAT POSTIONS THEY ARE USED FOR IN THE ROOM OR FAMILY MEMBERS IS TO BE RESPECTED.
--PM IS BY PERMISSION ONLY. RESTRICTED SLAVES ARE NOT ALLOWED TO GET PMs WITHOUT THIER OWNERS PERMISSION.
--WARNING OPEN SEXUAL SCENE MAY OCCUR, SO ROLE-PLAYER MUST BE AT LEAST 18 YRS OLD.

===RULES REGUARDING GOREAN FREE WOMEN===



--FREE WOMEN ARE TO DRESS ACCORDING TO THE AREA THEY ARE FROM. THEY ARE ALLOWED TO SHOW THIER ARMS BUT NO CLEAVAGE.
--ANY FREE WOMAN SHOWING ANY SLAVE LIKE BEHAVIOR, OR YOU ARE CAUGHT DOING SLAVE LIKE BEHAVIOR IN PM WITH A MAN NOT YOUR COMPANION, MATE, HUSBAND, MAN, PERSONAL SLAVE, ETC, IN THE ROOM, YOU WILL BE COLLARED OR CAN CHOSE DEATH..NO OTHER OPTION.
--IF YOU VIOLATE WHAT IS AGAINST THE LAW OR EQUITTE FOR THE AREA YOU ARE FROM AS FREE WOMAN. YOU WILL LONGER BE ONE..THIS IS YOUR ONLY WARNING.
--FREE WOMEN CAN USE WEAPONS THAT IS POSSIBLE OR CAN BE SUPPORTED BY GOREAN BOOK QUOTE. YET REMEMBER YOU ARE STILL NO MATCH FOR A GOREAN MAN.
--THIS IS GOR, A MAN'S WORLD. ALL ARE FREE ONLY BY THE WHIM OF FREE MEN HERE. YOU MAY BE CAGE & RANSOMED FOR A HAND, AFTER WHICH YOU ARE RELEASED INTO A COLLAR, FORCED INTO A COMPANIONSHIP OR CLAIMED BY A FREE MAN LIVING HERE, OR DEATH. DON'T WHINE AFTER THE CHOICE IS MADE.

===GENERAL GOREAN "SLAVE RULES" FOR THE ROOM ===



Slave Rule One - All Freepersons are to be addressed as either Master, Mistress, or the terms for a Freeperson of a certian area . If the sex of the Freeperson can not be determined from the name, Master is to be used until the gender is clarified.
Slave Rule Two - Serve Every Master or Mistress as if your well being depends on being pleasing.......For it does, not being pleasing, too nosey or whiney, can not only can a slave get caged or chained to await punishment, you can may be whipped, get you sold to a tavern to serve a first girl you have to call little mistress, or worst you can possibly be killed. To have your owner be tossed coin for the lost of you and to handle the corpse disposal. Remember Gor is Man's World and HARSH
Slave Rule Three - While a Freeperson may not always be right, They are by definition as "Master" or "Mistress" to a slave, never WRONG. As a slaves you always have the last word in any disagreement, and those words are simple, it is: "Yes Master" or "Yes Mistress", then remain silent until allowed to speak when spoken too.
Slave Rule Four - Getting into the matter of Freepersons, Forgetting your place as a slave, Jealousy and Possessiveness have killed more slaves than disobedience. Slave Rule Five - Slaves do not use the first person pronoun. There is not "I", "me" or "mine" in a slaves vocabulary. Please note the reflection of a slave in Gorean role-play by using lowercase letters in thier name or tags reflects they are owned. Only a slave with no collar may possibly have a capitalized name but must show slave papers of release to remain free if a known slave or they are wearing thier name as thier owner instructed.
Slave Rule Six - Perfection of Service and Submission is the goal, mere excellence will be tolerated. Laziness, rudeness
Slave Rule Seven - Your collar carries the honor of your owner. Your attitude can make is as light as a feather or as heavy as a mountain.
Slave Rule Eight - If there are none requiring service, use the time to clean, cook, bake, practice serving techniques with your sisters and brother or learn about Gor. Do not be idle.
Slave Rule Nine - Slaves possess nothing not given to them by their owner, including their name. What is given can be taken away. If you are entrusted to carry a name for an owner, or silks or jewelry, remember that these can be removed as easily as they were given.
Slave Rule Ten - The merest whim of your Owner is your highest law. And lawbreakers can and will be punished severely by your Owner



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